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Making energy weapons bo3 modtools

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Zombie_utility::set_zombie_var( 'zombie_move_speed_multiplier_easy', 71, false, column ) // Multiply by the round number to give the base speed value.

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Zombie_utility::set_zombie_var( 'zombie_move_speed_multiplier', 71, false, column ) // Multiply by the round number to give the base speed value. Fresh blood will get all the starting information they. This is modified based on the round number. After months of agony, Black Ops 3 finally has public development tools At first they can be a little intimidating for new modders, but fear not - Modme will be creating a comprehensive wiki full of tutorials and guides for your viewing pleasure, to assist all of you with your projects. Zombie_utility::set_zombie_var( 'zombie_spawn_delay', 0.1, true, column ) // Time to wait between spawning zombies. Zombie_utility::set_zombie_var( 'zombie_health_start', 200, false, column ) // starting health of a zombie at round 1

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Zombie_utility::set_zombie_var( 'zombie_health_increase_multiplier',0.2, true, column ) // after round 10 multiply the zombies' starting health by this amount Zombie_utility::set_zombie_var( 'zombie_health_increase', 120, false, column ) // cumulatively add this to the zombies' starting health each round (up to round 10)

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